Core Tools and Workflows
Explore the tools and workflows that are core to the Unity editor
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Pathways are guided learning experiences that help anyone interested in breaking into the gaming and real-time 3D tech industries. Gain the skills you need to obtain a job, regardless of prior experience. Learn more about Pathways
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When you make a game, you’re crafting a shared experience. Whether your game is a private gift for one person or a global commercial release, for solo play or many players, it’s an invitation to connect with and respond to your ideas as a creator. When you make your game more accessible, you’re extending that invitation to a wider and more diverse audience. This course is a practical introduction to accessibility for intermediate creators. As you complete it, you’ll choose a game to create and work on making that game as accessible as possible. By the end of the course, you’ll be able to: Apply an inclusive design approach to your work as a creator Identify critical accessibility requirements for your projects Implement accessibility review and feedback cycles throughout development Design and develop features using an inclusive design approach Maintain a focus on accessibility while adapting to constraints and emerging project needs
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Get live access to Unity experts and fellow creators to ask questions, get tips, and work through real-world projects together. Learn from instructors and each other as you build a community of creators through live sessions and dedicated peer groups.
Explore specific Unity features and development tasks with short lessons and demos.